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Intermediate Game Programmer

Help us create amazing games

Space Rock Games is a fully-remote game development studio based in New Zealand, with team members who worked on games like Fable, Path of Exile, Alien vs Predator, Sonic and many others.


We are seeking a highly skilled Intermediate Unreal Engineer to join our team on a 3-month contract, with potential for extension.


This is a fantastic opportunity for a passionate individual to contribute to exciting projects and work alongside a talented team.


We are committed to ethical development practices with zero tolerance toward harassment and abuse while also having a no-crunch policy.


If you are eager to tackle any problem that arises, if you like the flexibility of being able to work from wherever you want - we would love to hear from you!

Job type 

3 month full-time contract role with flexible hours, remote only.

What you would be doing​

  • Develop and maintain game features using Unreal Engine 5.

  • Ensure the technical quality and performance of our games through proficient use of C++.

  • Contribute to the creation of technical documentation and best practices.

  • Participate in code reviews and adhere to our coding standards.

  • Work with the development team to design, implement, and refine game systems.

What you must have

  • 3+ years of experience in video-games as a programmer

  • Strong knowledge of C++ programming

  • Experience working with Unreal Engine

  • At least one commercially released video-game under your belt

  • A desire to learn and further improve your skills 

  • Exceptional communication and collaboration skills, with the ability to work effectively within a multidisciplinary team.

  • Strong problem-solving and analytical skills, with a keen eye for detail.

  • Availability between 11 am and 3 pm on weekdays (New Zealand time)

  • Ability to effectively communicate in English, both verbally and written

What is advantageous to have

  • Multiplayer networking experience

  • Experience with Unreal Engine’s Gameplay Ability System.

  • A commercially released game built with the Unreal Engine

  • Experience with agile development methodologies, such as Scrum or Kanban.

  • Experience making AAA games.

Additional perks

  • Flexible working hours

  • Strict no crunch policy

  • Work from home - or anywhere you want as long as you have access to internet

  • Team building and games nights

  • Friendly, respectful and supportive working environment

  • Time to explore learning opportunities

Space Rock Games offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age.


We're committed to the development of a diverse and inclusive work environment which mirrors the diversity of our players’ community.

If you are interested please don't hesitate to reach out. Send us an email at with your portfolio and CV and we will be in touch!

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