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Junior Unreal Engineer

Help us create amazing games

The Studio

Space Rock Games is a fully-remote game development studio based in New Zealand, with team members who worked on games like Fable, Path of Exile, Alien vs Predator, Sonic and many others.

We pride ourselves on fostering a collaborative environment free from crunch and harassment, where creativity and passion are highly valued.

Our goal is to create PC & Console games that players can't wait to get their hands on, and to build a studio where the most talented developers in the industry aspire to work.


The Role

We are seeking a highly motivated Junior Unreal Engineer to join our team on a 12-month contract, with the potential for transitioning into a permanent role.


You will work closely with programmers, designers and artists to implement and optimize gameplay features.


You will be responsible for developing high-quality, performant code and learning as much as possible so that you can help us build great games as you grow.

If you are eager to tackle any problem that arises, if you like the flexibility of being able to work from wherever you want - we would love to hear from you!

Job type 

12 month full-time contract role, New Zealand remote only

What you would be doing​

  • Develop, and maintain game systems using Unreal Engine 5

  • Implement robust, high-quality code in C++ to meet design specifications

  • Optimize game features for performance and scalability

  • Collaborate with cross-functional teams to integrate new technologies and workflows

  • Troubleshoot and resolve complex technical issues

  • Participate in agile development methodologies like Scrum or Kanban

What you must have

  • 0-2 years of experience working in games as a programmer

  • Strong foundations in C++ programming

  • Experience working with Unreal Engine

  • Knowledge of version control systems (Perforce / Git / etc)

  • A desire to learn and further improve your skills 

  • Exceptional communication and collaboration skills

  • Strong problem-solving and analytical skills, with a keen eye for detail

  • Availability between 9 am and 5 pm on weekdays (New Zealand time)

  • Be based either in New Zealand or Australia

  • Ability to effectively communicate in English, both verbally and written

What is advantageous to have

  • Multiplayer networking experience

  • Experience with Unreal Engine’s Gameplay Ability System

  • Prior experience with shipping a game

  • Experience with agile development methodologies, such as Scrum or Kanban

Additional perks

  • Strict no crunch policy

  • Work from home - or anywhere you want as long as you have access to internet

  • Team building and games nights

  • Friendly, respectful and supportive working environment

  • Time to explore learning opportunities

  • A senior team who will be there to help you grow

Space Rock Games offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age.


We're committed to the development of a diverse and inclusive work environment which mirrors the diversity of our players’ community.

If you are interested please don't hesitate to reach out. Send us an email at with your portfolio and CV and we will be in touch!

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